Spider Malice

A modern turn on Spite and Malice, a game with Victorian roots in Russian Bank. Four players; four shared web piles; one face-down payoff pile standing between you and the win.

Spider Malice title card

I · The Game

A web of malice spun by eight hands

The Race

Each player keeps a face-down payoff pile of twenty. The first to play its last card wins; unless a Spider answers.

The Web

Four piles in the middle belong to everyone. Each is opened by a 1 or a 12, then keeps its direction; climbing, or falling.

The Wild

The yellow Wild stands either side of the card beneath it; on a pile showing 7 it can be a 6 or an 8, and whichever you call becomes that pile's new direction.

The Malice

Any play can be cancelled by a Spider, even the card that would win the game, and a Spider itself can be contested by another. The red Thirteen and the blue Extra Turn turn the table over.

The Length

Two to four players; twenty to thirty minutes. Ten minutes to teach.

The 8 Spider cards carry Victorian engravings from Biologia Centrali-Americana: Arachnida Araneidea; a different plate on each one. ClickTap a plate for a closer look.

Plates 1–4 of 8
Victorian arachnid engraving, card 1

Card 1 of 8

Victorian arachnid engraving, card 2

Card 2 of 8

Victorian arachnid engraving, card 3

Card 3 of 8

Victorian arachnid engraving, card 4

Card 4 of 8

II · Play Tonight

Play the basic game tonight with four ordinary decks

You do not have to wait for the printed cards. Take four regular decks, keep eight jokers in, shuffle the whole lot together, and you have the basic game: the numbers, the Wild and the Spiders. The red Thirteen and the blue Extra Turn are the advanced cards, and they need the printed deck.

4

Standard decks

208 cards; only the number on the card matters.

8

Jokers

Two from each deck; every joker is a Spider.

216

Cards in play

The four-player basic deck. Three players use three decks and six jokers; two players, two decks and four.

The conversion

Ace

reads as 1

2 to 10

read at face value

Jack

reads as 11

Queen

reads as 12

King

is the yellow Wild

Joker

is the Spider

Not in an ordinary deck: the red Thirteen, four of which always play, and the blue Extra Turn, one per player from three players up. Both come only in the printed deck; the basic game plays without them.

III · The Table

The table, seen from above

Four players, dealt and ready, before the first turn.

A four-player table before the first turn, seen from above YOU ACROSS LEFT RIGHT 1 2 3 4 5
  1. 1The stock. Everything left after the deal, face down in the middle. Everyone draws from it.
  2. 2The four web piles. On the corners, shared by all. Each is empty until a 1 or a 12 opens it; here one has opened climbing on a 1, one falling on a 12.
  3. 3The payoff piles. Twenty cards face down, nearer each player, top card turned face up. Empty yours first and you win.
  4. 4The discard stacks. Four before each player, empty to start. Your turn ends by laying cards from your hand onto them, any card to any stack.
  5. 5The hand. Six cards, drawn back up to six at the start of every turn.

IV · Rules of Play

How a turn goes

Setup

Take a payoff pile of twenty cards face down, its top card turned face up, and a hand of six. Four empty discard stacks sit before you; four shared web piles sit in the middle. The rest is the stock.

The turn

  1. Draw back up to six.
  2. Play as many cards as you like to the web; from your hand, from the face-up card of your payoff pile, or from the top of any of your own four stacks.
  3. End by laying cards from your hand onto your stacks, any card to any stack, or hold them and pass. This is the only way to end a turn and the only time a stack may be added to.

Stacks, stock and winning

Only the top card of a stack is playable; buried cards wait. Finished piles and spent cards wait face down in the reshuffle pile; when the stock runs out, shuffle it and it becomes the new stock. The first player to play the last card of their payoff pile wins.

The four web piles

Opening. An empty pile is opened with a 1 or a 12; a 1 opens it climbing, a 12 opens it falling. A Wild cannot open.

Direction. A pile keeps its direction. Climbing and showing 6, it takes only a 7; falling and showing 6, only a 5.

Finishing. A pile finishes at the far end; a 12 on a climbing pile, a 1 on a falling one. It goes to the reshuffle pile, and anyone may open that space again on their turn.

Closing pays. Closing with a 1 or a 12 draws you three cards at once, above the hand limit, and your turn continues. Opening pays nothing.

The Wild card

A Wild goes either way

The yellow card. On a pile showing 7 it may stand as a 6 or an 8, and your choice becomes that pile's direction. It may finish a pile in place of a 1 or a 12, but draws nothing; and it cannot open an empty pile.

The Spider card

A Spider closes a pile

It cancels the play it interrupted; that card returns to its owner's hand, payoff pile or stack. From your hand a Spider may be played at any moment, even in another player's turn, and may stop a winning payoff card. From a stack, only on your own turn. A Spider may be contested and cancelled by another Spider; a cancelled Spider is spent to the reshuffle pile, never returned.

The Thirteen card

A Thirteen chooses one of three

The red card; four always play, at any count. Kite. Set aside all of your own stacks. Ensnare. Set aside all of one opponent's stacks. Burrow. Take the top card of one of an opponent's stacks and bury it in their payoff pile. Then it goes to the reshuffle pile.

The Extra Turn card

An Extra Turn turns the table

The blue card; one per player, none with two. Play it into the reshuffle pile to end your turn; from the top of your payoff pile it is played the same way, at any time in your turn. You take the next turn as well, and from then on play runs the other way round the table.

V · The Deck

230 cards, standard poker size

Hover overTap a card to see its detail and what it does.

192

Numbered

1 to 12 · 16 of each

16

Wilds

4 per player

8

Spiders

8 specimen plates

4

Thirteens

All 4 always play

4

Extra Turns

1 per player (3–4p)

6

Rule Cards

Title on reverse

Number Ranks · 1 to 12 (16 of each)

Card face: 1

1

Quantity: 16

Card face: 2

2

Quantity: 16

Card face: 3

3

Quantity: 16

Card face: 4

4

Quantity: 16

Card face: 5

5

Quantity: 16

Card face: 6

6

Quantity: 16

Card face: 7

7

Quantity: 16

Card face: 8

8

Quantity: 16

Card face: 9

9

Quantity: 16

Card face: 10

10

Quantity: 16

Card face: 11

11

Quantity: 16

Card face: 12

12

Quantity: 16

Special Cards · Thirteen, Extra Turn & Wild

The red Thirteen card

Thirteen

Quantity: 4

The blue Extra Turn card

Extra Turn

Quantity: 4

The yellow Wild card

Wild

Quantity: 16

The Eight Spider Plates · Biologia Centrali-Americana

Spider card, specimen engraving 1

Spider 1

Quantity: 1

Spider card, specimen engraving 2

Spider 2

Quantity: 1

Spider card, specimen engraving 3

Spider 3

Quantity: 1

Spider card, specimen engraving 4

Spider 4

Quantity: 1

Spider card, specimen engraving 5

Spider 5

Quantity: 1

Spider card, specimen engraving 6

Spider 6

Quantity: 1

Spider card, specimen engraving 7

Spider 7

Quantity: 1

Spider card, specimen engraving 8

Spider 8

Quantity: 1

The Rulebook & Card Backs

Rules card I

Rules I

Quantity: 1

Rules card II

Rules II

Quantity: 1

Rules card III

Rules III

Quantity: 1

Rules card IV

Rules IV

Quantity: 1

Rules card V, the Thirteen and the Extra Turn

Rules V

Quantity: 1

Rules card VI, colophon

Rules VI

Quantity: 1

Spider Malice title card

Title face

Back of each rule card

Engraved card back: webs, scrollwork, four spiders and the name in a black cartouche

The back

All 224 play cards

The printed Spider Malice 1.0 deck on a wooden table: the stacked deck showing the engraved back, the black box with its contents list, a spidermalice.com sticker, and a red Thirteen, a blue Extra Turn, a yellow Wild and a Spider fanned in front.
Spider Malice 1.0, as printed The engraved back, the box, and the four special cards: the Thirteen, the Extra Turn, the Wild and a Spider.

VI · Order the Deck

Spider Malice 1.0

230 high-quality linen-printed standard poker size cards, in a rigid printed box. Limited print run.

$100

per deck, plus $10 shipping

In stock
9

Limited quantity, one deck per customer.

Delivery

Payment is taken by Stripe on its own secure page; we never see your card. One deck per customer. $10 UPS shipping anywhere in the United States, or free pickup in Las Vegas with Nevada sales tax. Shipping and your details.

The sales list

Add your name and we will write when decks are in stock. One letter per run; nothing else, ever.